bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
if (readparam(bVit)>=110)
bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,5;
if (readparam(bDex)>=110) {
bonus2 bSkillAtk,"WM_REVERBERATION",10;
autobonus3 "{ bonus bFlee2,50; }",1000,5000,"BA_POEMBRAGI";
autobonus3 "{ bonus bFlee2,50; }",1000,5000,"DC_DONTFORGETME";
autobonus3 "{ bonus bFlee2,50; }",1000,5000,"WM_LULLABY_DEEPSLEEP";
}
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