bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
skill "ALL_ODINS_POWER",1;
if (readparam(bDex)>=110) {
bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000;
bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000;
bonus2 bSkillCooldown,"AB_CLEARANCE",-3000;
}
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