bonus bAspd,2; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"GN_CART_TORNADO",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"GN_CART_TORNADO",20; }",1000,60000,"GN_CARTBOOST";
bonus bAtkRate,5; bonus bDelayrate,-15; bonus2 bSkillAtk,"SC_FATALMENACE",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"SC_FATALMENACE",35; }",1000,60000,"ST_PRESERVE";
bonus bDelayrate,-10; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"NC_AXETORNADO",20; }",1000,60000,"BS_WEAPONPERFECT";
bonus bBaseAtk,20; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"SJ_FULLMOONKICK",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"SJ_FULLMOONKICK",20; }",1000,60000,"SJ_NEWMOONKICK";
bonus bMaxHPrate,10; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SR_TIGERCANNON",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"SR_TIGERCANNON",20; }",1000,60000,"CH_SOULCOLLECT";
bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_SONICWAVE",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,"RK_SONICWAVE",35; }",1000,60000,"LK_CONCENTRATION";
bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bAddEle,Ele_All,min(BaseLevel,180)/15; autobonus3 "{ bonus2 bAddEle,Ele_All,60; }",1000,60000,"ASC_EDP";
bonus bAspd,2; bonus bCritAtkRate,10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"SN_SHARPSHOOTING",20; }",1000,60000,"SN_SIGHT";
bonus bBaseAtk,20; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RL_R_TRIP",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"RL_R_TRIP",20; }",1000,60000,"RL_RICHS_COIN";