bonus bBaseAtk,20; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RL_R_TRIP",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"RL_R_TRIP",20; }",1000,60000,"RL_RICHS_COIN";
bonus bBaseAtk,20; bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_FIRE_RAIN",min(BaseLevel,180)/15*2; autobonus3 "{ bonus2 bSkillAtk,"RL_FIRE_RAIN",35; }",1000,60000,"RL_RICHS_COIN";