.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bBaseAtk,80; bonus2 bSkillAtk,"WH_GALESTORM",5*(.@r/2); bonus2 bSkillAtk,"RA_ARROWSTORM",10*(.@r/3); bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(.@r/3);
bonus bFixedCast,-300;
bonus bCritAtkRate,10; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",10;