bonus bBaseAtk,30; bonus bAtkRate,5; bonus2 bSkillAtk,"LG_OVERBRAND",2*(readparam(bStr)/10);
bonus bMatk,30; bonus bMatkRate,5; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",2*(readparam(bInt)/10);
bonus bAspd,1; bonus bAspdRate,10; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",2*(readparam(bAgi)/10);
bonus bMaxHP,500; bonus bMaxHPrate,10; bonus2 bSkillAtk,"SR_TIGERCANNON",2*(readparam(bVit)/10);
bonus bHit,10; bonus bLongAtkRate,10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",2*(readparam(bDex)/10);
bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",2*(readparam(bLuk)/10);