bonus2 bSubEle,Ele_Fire,75;
bonus2 bSubEle,Ele_Water,75;
bonus2 bSubEle,Ele_Wind,75;
bonus2 bSubEle,Ele_Earth,75;
if (getskilllv("WM_GLOOMYDAY") == 5) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
.@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { if (getskilllv("WM_GLOOMYDAY") == 5) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000; } }