.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"AB_ADORAMUS",5*.@r_weapon;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",10*.@r_weapon; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",10*.@r_weapon;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"AB_JUDEX",10*.@r_weapon;
.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES); if (.@sum >= 33) { bonus bNoGemStone; if (.@sum >= 35) { bonus2 bIgnoreMdefRaceRate,RC_All,40; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-40; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-40; } }