.@eq = getequiprefinerycnt(EQI_SHOES);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bAspdRate,10;
bonus2 bMagicAddRace,RC_All,2*.@eq;
if ((.@eq + .@weapon) >= 18) {
bonus2 bSkillCooldown,"PR_MAGNUS",-4000;
if ((.@eq + .@weapon) >= 22) {
bonus4 bAutoSpellOnSkill,"AB_JUDEX","AB_VITUPERATUM",4,80;
}
}
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