bonus bCritical,10; bonus bCritAtkRate,10;
bonus bLongAtkRate,10;
bonus bFixedCast,-500; bonus2 bSkillAtk,"RA_AIMEDBOLT",20*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus2 bAddSize,Size_All,20;
bonus bLongAtkRate,20; bonus2 bAddRace,RC_All,7*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus bShortAtkRate,15; bonus2 bSkillAtk,"SC_FATALMENACE",5*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus bDelayrate,-15; bonus2 bSkillAtk,"LG_OVERBRAND",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
bonus2 bAddRace,RC_All,8;