.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bShortAtkRate,10;
bonus bLongAtkRate,10;
bonus2 bSkillAtk,"SR_KNUCKLEARROW",15*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",15*(.@r/2);
bonus2 bAddSize,Size_All,4*(.@r/3);
if (.@r>=11)
autobonus "{ bonus bVit,100; bonus2 bAddClass,Class_All,20; }",30,10000,BF_WEAPON;
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