.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSubRace,RC_DemiHuman,3;
if (.@r >= 7) {
bonus2 bAddClass,Class_Boss,5;
bonus2 bSkillAtk,"LK_SPIRALPIERCE",5;
bonus2 bSkillAtk,"RK_SONICWAVE",5;
}
if (.@r >= 9) {
bonus2 bAddClass,Class_Boss,10;
bonus2 bSkillAtk,"LK_SPIRALPIERCE",10;
bonus2 bSkillAtk,"RK_SONICWAVE",10;
}
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