.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r >= 6) bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r >= 8) bonus2 bExpAddRace,RC_DemiHuman,5;
bonus bAspdRate,3; bonus bDelayrate,-3;
skill "CR_DEFENDER",4; bonus bDefRatioAtkClass,Class_All;
bonus2 bAddMonsterDropItem,664,30; bonus2 bAddMonsterDropItem,665,30; bonus2 bAddMonsterDropItem,666,30; bonus2 bAddMonsterDropItem,667,30; /*Unknow Rate*/