.@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Brute,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Brute,5; if (.@r >= 8) bonus2 bExpAddRace,RC_Brute,5;
bonus2 bSubRace,RC_DemiHuman,15; bonus2 bSubRace,RC_Player_Human,15;
bonus2 bSubRace,RC_Player_Human,30; bonus2 bSubRace,RC_Player_Doram,30;
skill "CR_DEFENDER",4; bonus bDefRatioAtkClass,Class_All;