bonus bShortAtkRate,15; bonus2 bSkillAtk,"SS_KAGENOMAI",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SS_KAGEGISSEN",.@sum; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1500; if (getskilllv("SS_KAGEGISSEN") > 0) { bonus4 bAutoSpellOnSkill,"KO_JYUMONJIKIRI","SS_KAGEGISSEN",getskilllv("SS_KAGEGISSEN"),1000; } }
bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Dark,30; bonus2 bSkillAtk,"SS_ANTENPOU",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SS_SEKIENHOU",.@sum; bonus2 bSkillAtk,"SS_RAIDENPOU",.@sum; if (getskilllv("SS_RAIDENPOU") > 0) { bonus4 bAutoSpellOnSkill,"SS_SEKIENHOU","SS_RAIDENPOU",getskilllv("SS_RAIDENPOU"),1000; } }
if (getequipid(EQI_HAND_L) == 510172) { bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",25; bonus bLongAtkRate,15; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HAND_L)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { bonus2 bSkillCooldown,"SS_KUNAIKAITEN",-700; bonus2 bSkillCooldown,"SS_KUNAIKUSSETSU",-700; } }