if (getequipid(EQI_HAND_L) == 510172) { bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",25; bonus bLongAtkRate,15; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HAND_L)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { bonus2 bSkillCooldown,"SS_KUNAIKAITEN",-700; bonus2 bSkillCooldown,"SS_KUNAIKUSSETSU",-700; } }
if (getequipid(EQI_HAND_L) == 510172) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bAtkRate,.@sum/3; bonus bBaseAtk,25*(.@sum/3); bonus2 bSkillAtk,"SS_KUNAIKAITEN",5*(.@sum/4); if (.@sum>=14) { bonus bLongAtkRate,25; if (.@sum>=17) { bonus bVariableCastrate,-10; bonus bPAtk,7; if (.@sum>=21) { bonus2 bSkillAtk,"SS_KUNAIKAITEN",15; } } } }