bonus bAtkRate,4; bonus bMatkRate,4;
bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",5*getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"RA_ARROWSTORM",-1500; bonus bAspdRate,3*getequiprefinerycnt(EQI_HAND_R);
bonus bVariableCastrate,-25; bonus2 bSkillAtk,"CG_ARROWVULCAN",7*getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bSkillAtk,"WM_METALICSOUND",7*getequiprefinerycnt(EQI_HAND_R);