.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RK_WINDCUTTER",25; bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",25; bonus bShortAtkRate,6*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"NC_AXETORNADO",25; bonus2 bSkillAtk,"MT_AXE_STOMP",25; bonus2 bSkillAtk,"NC_AXEBOOMERANG",12*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_HESPERUSLIT",25; bonus2 bSkillAtk,"IG_OVERSLASH",25; bonus2 bSkillAtk,"LG_OVERBRAND",12*(.@r/2);