.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"RK_WINDCUTTER",20; bonus2 bSkillAtk,"DK_SERVANTWEAPON_ATK",20; bonus bShortAtkRate,4*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bSkillAtk,"MT_AXE_STOMP",20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",9*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_HESPERUSLIT",20; bonus2 bSkillAtk,"IG_OVERSLASH",20; bonus2 bSkillAtk,"LG_OVERBRAND",9*(.@r/2);