.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO");
bonus2 bSkillAtk,"AB_ADORAMUS",10*(getskilllv("AB_CLEARANCE")+getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS"));
if (.@r>=7) {
bonus2 bMagicAddRace,RC_Demon,30;
bonus2 bMagicAddRace,RC_Undead,30;
bonus2 bMagicAddEle,Ele_Dark,30;
bonus2 bMagicAddEle,Ele_Undead,30;
if (.@r>=9) {
bonus2 bMagicAddRace,RC_Demon,20;
bonus2 bMagicAddRace,RC_Undead,20;
bonus2 bMagicAddEle,Ele_Dark,20;
bonus2 bMagicAddEle,Ele_Undead,20;
}
}
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