.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSkillUseSP,"RK_WINDCUTTER",18;
bonus2 bSubRace,RC_Player_Human,3;
if (.@r >= 7) {
bonus bLongAtkDef,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
if (.@r >= 9) {
bonus bLongAtkDef,10;
bonus2 bSubRace,RC_DemiHuman,1;
bonus2 bSubRace,RC_Player_Human,1;
}
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