bonus bMaxHPrate,15; bonus bMaxSPrate,15; if (getequiprefinerycnt(EQI_HAND_R)>=13) bonus bLongAtkRate,50;
bonus bCon,10; skill "SC_TRIANGLESHOT",10; if (getequiprefinerycnt(EQI_HAND_R)>=13) { bonus2 bSkillAtk,"WH_CRESCIVE_BOLT",30; bonus2 bSkillAtk,"WH_GALESTORM",30; }