bonus bMatk,20; bonus bDelayrate,-10; bonus2 bSkillAtk,"WM_REVERBERATION",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"WM_REVERBERATION",20; }",1000,60000,"AC_CONCENTRATION";
bonus bBaseAtk,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",min(BaseLevel,180)/15; autobonus3 "{ bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; }",1000,60000,"AC_CONCENTRATION";