bonus bBaseAtk,200; bonus bMatk,200;
.@r = getequiprefinerycnt(EQI_HAND_R); bonus bMatk,50; skill "TF_DOUBLE",5; bonus2 bSkillAtk,"MG_FIREBOLT",10*.@r; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",10*.@r; bonus2 bSkillAtk,"MG_COLDBOLT",10*.@r; if (.@r>=13) bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",5,70;