bonus bLongAtkRate,3*getequiprefinerycnt(EQI_HEAD_TOP);
bonus bShortAtkRate,3*getequiprefinerycnt(EQI_HEAD_TOP);
bonus bHit,40; bonus bDelayrate,-16; bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500; bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"RK_HUNDREDSPEAR",10*(.@r/3);
.@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAtkRate,6*(.@r/3); bonus2 bSkillAtk,"LG_EARTHDRIVE",10*(.@r/3);