bonus2 bResEff,Eff_Freeze,100; bonus2 bVariableCastrate,"SO_PSYCHIC_WAVE",-100; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,-100,BF_MAGIC,0;
bonus bMatkRate,7; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",5,-100,BF_MAGIC,0; if (readparam(bDex)>=110) bonus bMatkRate,7;
bonus2 bMagicAtkEle,Ele_All,20;