.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000; bonus bMaxHP,200*(.@r/2); bonus2 bSkillAtk,"SR_SKYNETBLOW",5*(.@r/2); bonus2 bSkillAtk,"SR_DRAGONCOMBO",5*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus bAgi,3*(.@r/2); bonus bDex,3*(.@r/2); bonus2 bAddSize,Size_All,2*(.@r/2);
.@r = getequiprefinerycnt(EQI_HAND_L); bonus bAspd,1; bonus2 bAddEle,Ele_All,3*(.@r/2); bonus2 bMagicAddEle,Ele_All,3*(.@r/2); if (.@r>=10) { bonus bAtkRate,5; bonus bMatkRate,5; bonus bDelayrate,-7; }