.@r = getequiprefinerycnt(EQI_HAND_R);
bonus bCriticalLong,30;
if (.@r>=7) {
bonus bCritAtkRate,10;
bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;
if (.@r>=9) {
bonus2 bSkillAtk,"SN_SHARPSHOOTING",35;
bonus2 bSkillAtk,"RA_AIMEDBOLT",35;
if (.@r>=11) {
bonus bDelayrate,-10;
}
}
}
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