.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,70; bonus2 bSkillAtk,"GN_CARTCANNON",5*(.@r_weapon/2);
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,70; bonus2 bSkillAtk,"NC_ARMSCANNON",5*(.@r_weapon/2);
.@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*(.@r_weapon/2);