.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bDelayrate,-3*.@r; bonus bCritAtkRate,5*.@r; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5*.@r; bonus2 bSkillAtk,"RA_ARROWSTORM",5*.@r; bonus2 bSkillAtk,"RA_AIMEDBOLT",5*.@r;