bonus bDelayrate,-6;
bonus bDelayrate,-5; if (getequiprefinerycnt(EQI_GARMENT) >= 7) { bonus2 bAddClass,Class_Boss,15; if (getequiprefinerycnt(EQI_GARMENT) >= 9) { bonus bFixedCast,-200; } }
bonus bVariableCastrate,-5; bonus2 bMagicAddRace,RC_All,5;
if (BaseLevel < 200) bonus4 bAutoSpellOnSkill,"LG_RAYOFGENESIS","AB_HIGHNESSHEAL",3,1000;
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);