bonus bPAtk,2; bonus bAtkRate,10;
bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10; } if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) { bonus bPAtk,5; bonus bPow,5; bonus2 bSkillAtk,"IQ_THIRD_FLAME_BOMB",10; }