if (getequipid(EQI_HAND_L) == 510166) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",25; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HAND_L)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",.@sum; bonus bCritical,15; } }
if (getequipid(EQI_HAND_L) == 510166) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bAtkRate,.@sum; bonus bBaseAtk,25*.@sum; bonus2 bSkillAtk,"SHC_CROSS_SLASH",5*(.@sum/4); if (.@sum>=14) { bonus bCritAtkRate,20; if (.@sum>=17) { bonus bCRate,5; bonus bCritical,15; if (.@sum>=21) { bonus2 bSkillAtk,"SHC_CROSS_SLASH",15; } } } }