bonus bShortAtkRate,15; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); skill "GC_CROSSIMPACT",5; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",.@sum; }