bonus bShortAtkRate,15; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); skill "GC_CROSSIMPACT",5; bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",.@sum; }
bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Ghost,30; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",.@sum; bonus4 bAutoSpellOnSkill,"HN_NAPALM_VULCAN_STRIKE","AG_SOUL_VC_STRIKE",5,500; }
bonus2 bMagicAddEle,Ele_All,10; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",45; if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) { .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",.@sum; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",.@sum; bonus2 bSkillCooldown,"HN_JUPITEL_THUNDER_STORM",-300; }