bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }
bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; bonus2 bSkillAtk,"EM_VENOM_SWAMP",20; }