bonus2 bMagicAddSize,Size_All,15;
if (getequiprefinerycnt(EQI_HAND_R)>=10) {
bonus2 bMagicAtkEle,Ele_All,10;
bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",10;
bonus2 bSkillAtk,"HN_HELLS_DRIVE",10;
}
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_C) {
bonus bSMatk,5;
bonus bSpl,5;
bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",10;
bonus2 bSkillAtk,"HN_HELLS_DRIVE",10;
}
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