bonus bAspdRate,10; bonus bMatkRate,10; bonus bHit,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1; }
bonus bLongAtkRate,10; bonus bAspdRate,10; bonus bAtkRate,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus bCritAtkRate,15; bonus bHit,15; }
bonus bMatk,30; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",20; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",20; }
bonus bBaseAtk,30; bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bSkillAtk,"SR_KNUCKLEARROW",20; }
bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1; bonus bMatk,80; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus3 bAutoSpell,"HW_NAPALMVULCAN",5,1; }