bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bLongAtkRate,5; bonus bAspdRate,10; }
bonus bBaseAtk,50; if (getequiprefinerycnt(EQI_ARMOR) >= 11) { bonus bLongAtkRate,5; bonus bVariableCastrate,-10; }