bonus bMatk,50; bonus2 bMagicAddClass,Class_Boss,30; bonus3 bAutoSpellWhenHit,"WL_COMET",1,30; autobonus "{ bonus bInt,30; bonus bMatkRate,20; }",50,10000,BF_MAGIC;
bonus bMatk,50; bonus2 bMagicAddClass,Class_Boss,10; bonus3 bAutoSpellWhenHit,"WL_COMET",1,10;