.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bSMatk,20;
bonus bFixedCast,-200;
bonus2 bSkillAtk,"WL_COMET",7*(.@r/2);
if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) {
skill "WL_COMET",3;
bonus bUseSPrate,30;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard)
bonus2 bSkillCooldown,"WL_COMET",-20000;
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