bonus bMatk,100; bonus bMdef,10; bonus2 bMagicAddRace,RC_All,15;
bonus bMatk,100; bonus bMaxSPrate,50; bonus bMdef,20; bonus2 bMagicAddRace,RC_All,30;
.@g = getenchantgrade(EQI_ARMOR); if (.@g>=ENCHANTGRADE_D) { bonus bVariableCastrate,-15; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHP,2500; bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_B) { bonus bAspdRate,15; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-300; } } } }