bonus bMaxHP,2000; bonus bMaxSP,200; bonus2 bSubEle,Ele_All,20; bonus2 bResEff,Eff_Freeze,10000;
.@r = getequiprefinerycnt(EQI_ARMOR); if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) bonus bMatkRate,3*.@r;