.@r = getequiprefinerycnt(EQI_ARMOR); if (.@r >= 10) { .@r = min(14,.@r)-5; bonus bMaxHPrate,pow(.@r,2); }
bonus bDefEle,Ele_Ghost; bonus5 bAutoSpellWhenHit,"HP_ASSUMPTIO",5,-50,BF_WEAPON|BF_MAGIC,0; bonus2 bAddClass,Class_Boss,20; bonus2 bMagicAddClass,Class_Boss,20;
bonus bDef,20; bonus2 bSubEle,Ele_All,6;
bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; skill "HP_ASSUMPTIO",5;
bonus bMaxHPrate,40;
bonus bDef,200; bonus bMdef,80; bonus bMaxHPrate,40; bonus2 bSubEle,Ele_All,15;
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bAddClass,Class_All,25; bonus2 bMagicAddClass,Class_All,25; if (.@r>=10) bonus bMaxHPrate,pow(min(14,.@r)-4,2);