bonus bAspdRate,10; bonus2 bAddClass,Class_All,20; autobonus3 "{ bonus bFlee2,100; }",1,3000,"ASC_BREAKER";
bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Doram,35;
bonus bLongAtkRate,10; bonus bDelayrate,-20; autobonus3 "{ bonus bDelayrate,-30; }",1000,3000,"NJ_ISSEN";