bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,"MC_MAMMONITE",20; if (BaseClass == Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; }
if (readparam(bLuk) >= 77) { bonus2 bAddMonsterDropItem,22839,30; } /*Unknow Rate*/
bonus2 bAddItemHealRate,569,100; bonus2 bAddMonsterDropItem,569,50;