bonus bVit,10; bonus bVariableCastrate,-10; bonus bUseSPrate,-10; if (BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; }
bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if (BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; }
autobonus "{ bonus bMaxHP,50; bonus bMaxSP,10; }",10,10000,BF_WEAPON|BF_MAGIC;