bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10;
bonus2 bSkillAtk,"AG_ALL_BLOOM",25; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",25; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",25;