bonus bHealPower,20; autobonus2 "{ bonus bDef,1000; bonus2 bSPLossRate,50,1000; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_MAGNUMBREAK; }";
.@r = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES); if (BaseClass == Job_Arch_Bishop && .@r >= 48) { skill "MG_ENERGYCOAT",1; }
bonus bLongAtkDef,15; bonus2 bSubEle,Ele_All,5;
bonus bFlee2,10; bonus bFixedCast,-500;
bonus bAllStats,3; bonus bDelayrate,-7;