.@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES); bonus bAllStats,3; bonus bMaxHPrate,15; bonus2 bSubSize,Size_Medium,5; if (.@r >= 45) { bonus2 bResEff,Eff_Freeze,10000; }
.@r = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES); if (BaseClass == Job_Arch_Bishop && .@r >= 48) { skill "MG_ENERGYCOAT",1; }
bonus bAllStats,1; bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSubRace,RC_All,10;
bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bDelayrate,-5;
bonus bFlee2,10; bonus bFixedCast,-500;